/frameworks/rs/tests/java_api/Refocus/src/com/android/rs/test/ |
D | layer_info_fast.rsh | 6 // Front and back depth values of this layer. 24 static inline int ValidDepth(int depth) { return (depth != 0); } 26 static inline int NotInFrontOfTheLayer(int depth, 28 return (depth <= layer_info_f2.s0); 31 static inline int OnTheLayer(int depth, const int2 layer_info_i2) { 32 //return (layer_info->back_depth <= depth && depth <= layer_info->front_depth); 33 return (layer_info_i2.s1 <= depth && depth <= layer_info_i2.s0); 37 int depth, const int2 layer_info_f2) { 38 //return (depth != 0) & (depth <= layer_info->front_depth); 39 return (depth != 0) & (depth <= layer_info_f2.s0); [all …]
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D | layer_info.rsh | 6 // Front and back depth values of this layer. 24 static inline int ValidDepth(int depth) { return (depth != 0); } 26 static inline int NotInFrontOfTheLayer(int depth, 28 return (depth <= layer_info->front_depth); 31 static inline int OnTheLayer(int depth, const LayerInfo_t *layer_info) { 32 return (layer_info->back_depth <= depth && depth <= layer_info->front_depth); 36 int depth, const LayerInfo_t *layer_info) { 37 return (depth != 0) & (depth <= layer_info->front_depth); 40 static inline int ValidDepthNotOnTheLayer(int depth, 42 return (depth != 0) & [all …]
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D | BlurStack.java | 88 public float getDiskRadius(int depth) { in getDiskRadius() argument 89 return diskRadiusArray[depth - MIN_DEPTH]; in getDiskRadius() 245 for (int depth = MIN_DEPTH; depth <= MAX_DEPTH; ++depth) { in computeDiskRadius() 247 depthTransform.reconstruct(stackDepthToOpenglDepth(depth)); in computeDiskRadius() 254 diskRadiusArray[depth - MIN_DEPTH] = Math.min(radius, MAX_DISC_RADIUS); in computeDiskRadius() 276 for (int depth = MAX_DEPTH; depth > frontFocalDepth; --depth, ++layer) { in generateOneLayerForEachDepth() 277 layerInfo[layer] = new LayerInfo(depth); in generateOneLayerForEachDepth() 286 for (int depth = backFocalDepth - 1; depth >= MIN_DEPTH; --depth, ++layer) { in generateOneLayerForEachDepth() 287 layerInfo[layer] = new LayerInfo(depth); in generateOneLayerForEachDepth()
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D | LayerInfo.java | 11 LayerInfo(int depth) { in LayerInfo() argument 12 frontDepth = depth; in LayerInfo() 13 backDepth = depth; in LayerInfo()
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D | layered_filter_d1new_helper.rsh | 34 // depth of the closest pixel to sharp->dilated_depth. 37 // may not be in the depth range of the target layer. 52 int depth = sharp_input_actual_depth; // Get meta data actual_depth 66 // Updates min_dist and corresponding depth. 68 depth = cond ? sharp_actual_depth : depth; 77 // If sharp->matte > 0, depth must be within the depth range of this layer. 78 rsSetElementAt_uchar(g_sharp_dilated_depth, (uchar)depth, index_sharp_meta); 93 int depth = sharp_input_actual_depth; // Get meta data actual_depth 107 // Updates min_dist and corresponding depth. 109 depth = cond ? sharp_actual_depth : depth; [all …]
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D | pixel_format_f32.rsh | 7 // 1. Initially, it stores the input color (red, green, blue) and the depth 16 // 3. After each layer is processed from back-most layer to focal depth layer, 20 // 4. After each layer is processed from front-most layer to focal depth layer, 42 // For active pixels, dilated_depth is the same as actual depth; 43 // For inactive pixels with non-zero matte, dilated_depth is the depth of the 45 // For other pixels, 0 (invalid depth).
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D | layered_filter_f32_helper.rsh | 17 // depth of the closest pixel to sharp->dilated_depth. 20 // may not be in the depth range of the target layer. 33 int depth = sharp->actual_depth; 46 // Updates min_dist and corresponding depth. 48 depth = cond ? sharp_nbr->actual_depth : depth; 57 // If sharp->matte > 0, depth must be within the depth range of this layer. 58 sharp->dilated_depth = (uchar)depth; 62 // the sharp depth. 76 // Gets the visibility probability lookup table for the target layer depth. 115 // the sharp depth. [all …]
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D | KernelDataForRenderScript.java | 106 int depth = blurStack.getDepth(targetLayer, m); in KernelDataForRenderScript() local 107 float diskRadius = blurStack.getDiskRadius(depth); in KernelDataForRenderScript() 128 int depth = blurStack.getDepth(targetLayer, m); in KernelDataForRenderScript() local 129 float diskRadius = blurStack.getDiskRadius(depth); in KernelDataForRenderScript()
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D | layered_filter_fast_f32.rscript | 9 // 1. The depth value varies between 1 and number of depth levels. 0 is reserved 11 // 2. The depth value represents inverse depth. Larger depths are closer to the 13 // 3. The depth values are grouped into several blending layers. 14 // 4. The focal layer (i.e., the global variable g_focal_layer) is the depth 20 // @param in an input RGBD pixel with @in.a being quantized inverse depth. 42 // back-most to the focal depth. This image buffer is padded. 54 // In the first pass from back-most to focal depth, g_fuzzy_image holds the 57 // In the second pass from front-most to focal depth, g_fuzzy_image accumulates 69 // The depth level that is in focus. 72 // For depth d, let n = d-g_target_layer.back_depth be the relative depth index. [all …]
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/frameworks/base/sax/java/android/sax/ |
D | RootElement.java | 100 int depth = -1; field in RootElement.Handler 112 int depth = ++this.depth; in startElement() local 114 if (depth == 0) { in startElement() 128 if (depth == current.depth + 1) { in startElement() 183 if (depth == current.depth) { in endElement() 204 depth--; in endElement()
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D | Children.java | 37 current = new Child(parent, uri, localName, parent.depth + 1, hash); in getOrCreate() 56 current = new Child(parent, uri, localName, parent.depth + 1, hash); in getOrCreate() 91 Child(Element parent, String uri, String localName, int depth, in Child() argument 93 super(parent, uri, localName, depth); in Child()
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/frameworks/base/tools/bit/ |
D | aapt.cpp | 62 int depth; member 114 int depth; member 117 Scope(Scope* parent, int depth); 122 depth(d) in Scope() 184 int depth = match[1].length() / 2; in inspect_apk() local 185 while (depth < scope->depth) { in inspect_apk() 190 scope = new Scope(scope, depth); in inspect_apk() 204 element->depth = match[1].length() / 2; in inspect_apk() 210 while (element->depth <= current->depth && current->parent != NULL) { in inspect_apk()
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/frameworks/base/tools/aapt/ |
D | pseudolocalize.cpp | 42 size_t depth = mLastDepth; in text() local 59 depth++; in text() 60 } else if (c == k_arg_end && depth) { in text() 61 depth--; in text() 64 if (mLastDepth != depth || pos == length - 1) { in text() 67 if (!pseudo || depth == mLastDepth) { in text() 81 if (pseudo && depth < mLastDepth) { // End of message in text() 83 } else if (!pseudo && depth > mLastDepth) { // Start of message in text() 87 mLastDepth = depth; in text()
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/frameworks/base/apct-tests/perftests/core/src/android/view/ |
D | ViewShowHidePerfTest.java | 63 abstract View create(Context context, int depth); in create() argument 99 public View create(Context context, int depth) { 101 createNestedLinearLayoutTree(context, root, depth - 1); 107 public View create(Context context, int depth) { 110 int childCount = (int) Math.pow(2, depth); 126 for (int depth : new int[] { 6 }) { in params() 128 params.add(new Object[]{ subTreeFactory, depth }); in params() 136 public ViewShowHidePerfTest(SubTreeFactory subTreeFactory, int depth) { in ViewShowHidePerfTest() argument 137 mChild = subTreeFactory.create(getContext(), depth); in ViewShowHidePerfTest()
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/frameworks/base/tools/aapt2/compile/ |
D | Pseudolocalizer.cpp | 89 size_t depth = last_depth_; in Text() local 106 depth++; in Text() 107 } else if (c == kArgEnd && depth) { in Text() 108 depth--; in Text() 111 if (last_depth_ != depth || pos == length - 1) { in Text() 114 if (!pseudo || depth == last_depth_) { in Text() 127 if (pseudo && depth < last_depth_) { // End of message in Text() 129 } else if (!pseudo && depth > last_depth_) { // Start of message in Text() 133 last_depth_ = depth; in Text()
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/frameworks/base/tools/aapt2/xml/ |
D | XmlPullParser.h | 91 size_t depth() const; 177 size_t depth; member 244 while (IsGoodEvent(event = parser->Next()) && parser->depth() > start_depth + 1) { in NextChildNode() 248 while ((event != Event::kEndElement || parser->depth() > start_depth) && IsGoodEvent(event)) { in NextChildNode() 265 int depth = 1; in SkipCurrentElement() local 266 while (depth > 0) { in SkipCurrentElement() 273 depth++; in SkipCurrentElement() 276 depth--; in SkipCurrentElement()
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/frameworks/base/startop/view_compiler/ |
D | apk_layout_compiler.cc | 43 size_t depth{0}; in Accept() local 47 depth++; in Accept() 51 depth--; in Accept() 55 depth++; in Accept() 62 depth--; in Accept() 67 } while (depth > 0 || parser_->getEventType() == ResXMLParser::FIRST_CHUNK_CODE); in Accept()
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/frameworks/compile/mclinker/lib/LD/ |
D | Diagnostic.cpp | 41 unsigned int depth = 0; in findMatch() local 43 if (depth == 0 && *pBegin == pVal) in findMatch() 45 if (depth != 0 && *pBegin == '}') in findMatch() 46 --depth; in findMatch() 61 ++depth; in findMatch()
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/frameworks/base/apct-tests/perftests/utils/src/android/perftests/utils/ |
D | TraceMarkParser.java | 83 int depth = 1; in visit() local 87 mDepthMap.put(line.taskPid, depth = existingDepth + 1); in visit() 91 mPendingStarts.put(getSyncPendingStartKey(line, depth), line); in visit() 96 depth = existingDepth; in visit() 99 final TraceMarkLine begin = mPendingStarts.remove(getSyncPendingStartKey(line, depth)); in visit() 106 private static String getSyncPendingStartKey(TraceMarkLine line, int depth) { in getSyncPendingStartKey() argument 107 return line.taskPid + "@" + depth; in getSyncPendingStartKey()
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/frameworks/libs/net/common/framework/com/android/net/module/util/ |
D | DnsPacketUtils.java | 82 public static String parseName(ByteBuffer buf, int depth, in parseName() argument 85 if (depth > MAXLABELCOUNT) { in parseName() 104 final String pointed = parseName(buf, depth + 1, isNameCompressionSupported); in parseName() 114 final String tail = parseName(buf, depth + 1, isNameCompressionSupported); in parseName()
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/frameworks/native/opengl/tests/gl_perfapp/src/com/android/glperf/ |
D | GLPerfView.java | 65 public GLPerfView(Context context, boolean translucent, int depth, int stencil) { in GLPerfView() argument 67 init(translucent, depth, stencil); in GLPerfView() 70 private void init(boolean translucent, int depth, int stencil) { in init() argument 73 new ConfigChooser(8,8,8,8, depth, stencil) : in init() 74 new ConfigChooser(5,6,5,0, depth, stencil)); in init() 112 public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) { in ConfigChooser() argument 117 mDepthSize = depth; in ConfigChooser()
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/frameworks/native/opengl/tests/gldual/src/com/android/gldual/ |
D | GLDualGL2View.java | 68 public GLDualGL2View(Context context, boolean translucent, int depth, int stencil) { in GLDualGL2View() argument 70 init(translucent, depth, stencil); in GLDualGL2View() 73 private void init(boolean translucent, int depth, int stencil) { in init() argument 76 new ConfigChooser(8,8,8,8, depth, stencil) : in init() 77 new ConfigChooser(5,6,5,0, depth, stencil)); in init() 115 public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) { in ConfigChooser() argument 120 mDepthSize = depth; in ConfigChooser()
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/frameworks/native/opengl/tests/gl2_jni/src/com/android/gl2jni/ |
D | GL2JNIView.java | 65 public GL2JNIView(Context context, boolean translucent, int depth, int stencil) { in GL2JNIView() argument 67 init(translucent, depth, stencil); in GL2JNIView() 70 private void init(boolean translucent, int depth, int stencil) { in init() argument 73 new ConfigChooser(8,8,8,8, depth, stencil) : in init() 74 new ConfigChooser(5,6,5,0, depth, stencil)); in init() 112 public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) { in ConfigChooser() argument 117 mDepthSize = depth; in ConfigChooser()
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/frameworks/rs/driver/ |
D | rsdFrameBuffer.cpp | 35 DrvAllocation *depth = nullptr; in setDepthAttachment() local 37 depth = (DrvAllocation *)fb->mHal.state.depthTarget->mHal.drv; in setDepthAttachment() 39 if (depth->uploadDeferred) { in setDepthAttachment() 44 fbo->setDepthTarget(depth); in setDepthAttachment()
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/frameworks/wilhelm/src/itf/ |
D | I3DMacroscopic.cpp | 23 SLmillimeter width, SLmillimeter height, SLmillimeter depth) in I3DMacroscopic_SetSize() argument 29 (0 <= depth) && (depth <= SL_MILLIMETER_MAX))) { in I3DMacroscopic_SetSize() 36 thiz->mSize.mDepth = depth; in I3DMacroscopic_SetSize() 57 SLmillimeter depth = thiz->mSize.mDepth; in I3DMacroscopic_GetSize() local 61 *pDepth = depth; in I3DMacroscopic_GetSize()
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