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Searched refs:ffEffectPlaying (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/inputflinger/reader/
DEventHub.cpp369 ffEffectPlaying(false), in Device()
1391 device->ffEffectPlaying = true; in vibrate()
1399 if (device->ffEffectPlaying) { in cancelVibrate()
1400 device->ffEffectPlaying = false; in cancelVibrate()
/frameworks/native/services/inputflinger/reader/include/
DEventHub.h580 bool ffEffectPlaying; member