Searched refs:ffEffectPlaying (Results 1 – 2 of 2) sorted by relevance
369 ffEffectPlaying(false), in Device()1391 device->ffEffectPlaying = true; in vibrate()1399 if (device->ffEffectPlaying) { in cancelVibrate()1400 device->ffEffectPlaying = false; in cancelVibrate()
580 bool ffEffectPlaying; member