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Searched refs:fillBufferQueueLayerColor (Results 1 – 8 of 8) sorted by relevance

/frameworks/native/services/surfaceflinger/tests/
DDereferenceSurfaceControl_test.cpp34 fillBufferQueueLayerColor(bgLayer, Color::RED, 20, 20); in SetUp()
36 fillBufferQueueLayerColor(fgLayer, Color::BLUE, 20, 20); in SetUp()
DLayerRenderTypeTransaction_test.cpp57 ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32)); in TEST_P()
80 ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32)); in TEST_P()
102 ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32)); in TEST_P()
120 ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32)); in TEST_P()
382 fillBufferQueueLayerColor(layerTransparent, Color::TRANSPARENT, 32, 32)); in TEST_P()
383 ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layerR, Color::RED, 32, 32)); in TEST_P()
401 fillBufferQueueLayerColor(layerTransparent, Color::TRANSPARENT, 32, 32)); in TEST_P()
458 ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(bufferLayer, Color::RED, 32, 32)); in TEST_P()
511 ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, fillColor, width, height)); in setBackgroundColorHelper()
663 ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(bufferLayer, Color::RED, 32, 32)); in TEST_P()
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DScreenCapture_test.cpp86 ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32)); in TEST_F()
125 ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(parentLayer, Color::RED, 32, 32)); in TEST_F()
131 ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(childLayer, Color::BLUE, 10, 10)); in TEST_F()
531 ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(redLayer, Color::RED, 60, 60)); in TEST_F()
600 ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32)); in TEST_F()
626 ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layerWithFakeUid, Color::GREEN, 32, 32)); in TEST_F()
738 ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32)); in TEST_F()
769 ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layerWithFakeUid, Color::GREEN, 32, 32)); in TEST_F()
DSetGeometry_test.cpp32 fillBufferQueueLayerColor(mLayer, Color::RED, mLayerWidth, mLayerHeight); in SetUp()
DMirrorLayer_test.cpp157 fillBufferQueueLayerColor(bufferQueueLayer, Color::BLUE, 200, 200); in TEST_F()
176 fillBufferQueueLayerColor(bufferQueueLayer, Color::WHITE, 200, 200); in TEST_F()
DLayerTransactionTest.h127 virtual void fillBufferQueueLayerColor(const sp<SurfaceControl>& layer, const Color& color, in fillBufferQueueLayerColor() function
153 fillBufferQueueLayerColor(layer, color, bufferWidth, bufferHeight); in fillLayerColor()
DLayerTransaction_test.cpp52 ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32)); in TEST_F()
DLayerUpdate_test.cpp592 ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(bufferLayer, Color::BLACK, 30, 30)); in TEST_F()