Searched refs:finalState (Results 1 – 7 of 7) sorted by relevance
213 @OpState int finalState = OpState.PENDING; in waitUntilOperationComplete() local236 finalState = op.state; in waitUntilOperationComplete()249 + " complete: finalState=" + finalState); in waitUntilOperationComplete()251 return finalState == OpState.ACKNOWLEDGED; in waitUntilOperationComplete()
178 aaudio_stream_state_t finalState = AAUDIO_STREAM_STATE_UNINITIALIZED; in testOpenPlayClose() local181 &finalState, timeoutNanos); in testOpenPlayClose()184 AAudio_convertStreamStateToText(finalState)); in testOpenPlayClose()
58 bool finalState = false);256 bool finalState) { in waitForCallback() argument261 if (finalState) { in waitForCallback()
95 bool finalState = false) { in waitForCallback() argument100 if (finalState) { in waitForCallback()107 bool finalState = false) { in waitForCallbacks() argument111 if (finalState) { in waitForCallbacks()
119 final int finalState = finalStateRequest != null ? finalStateRequest.getTargetState() in executeCallbacks() local148 i == lastCallbackRequestingState && finalState == postExecutionState; in executeCallbacks()
192 void removeSession_l(const SessionKeyType& sessionKey, Session::State finalState,
599 const SessionKeyType& sessionKey, Session::State finalState, in removeSession_l() argument656 setSessionState_l(&mSessionMap[sessionKey], finalState); in removeSession_l()