/frameworks/ex/framesequence/jni/ |
D | FrameSequence_gif.cpp | 189 …meSequenceState_gif::savePreserveBuffer(Color8888* outputPtr, int outputPixelStride, int frameNr) { in savePreserveBuffer() argument 190 if (frameNr == mPreserveBufferFrame) return; in savePreserveBuffer() 192 mPreserveBufferFrame = frameNr; in savePreserveBuffer() 219 long FrameSequenceState_gif::drawFrame(int frameNr, in drawFrame() argument 230 this, frameNr, outputPtr, previousFrameNr); in drawFrame() 240 for (int i = max(start - 1, 0); i < frameNr; i++) { in drawFrame() 251 for (int i = start; i <= frameNr; i++) { in drawFrame() 258 frameNr, i, frameOpaque, gcb.DisposalMode, gcb.DelayTime); in drawFrame() 306 if (i == frameNr || !willBeCleared) { in drawFrame() 330 const int lastFrame = (frameNr + maxFrame - 1) % maxFrame; in drawFrame()
|
D | FrameSequence_webp.h | 71 bool isKeyFrame(size_t frameNr) const { return mIsKeyFrame[frameNr]; } in isKeyFrame() argument 92 virtual long drawFrame(int frameNr,
|
D | FrameSequence_webp.cpp | 291 long FrameSequenceState_webp::drawFrame(int frameNr, in drawFrame() argument 297 ALOGD(" drawFrame called for frame# %d, previous frame# %d", frameNr, previousFrameNr); in drawFrame() 305 int earliestRequired = frameNr; in drawFrame() 320 Color8888* prevBuffer = (frameNr == 0) ? outputPtr : mPreservedBuffer; in drawFrame() 321 int prevStride = (frameNr == 0) ? outputPixelStride : canvasWidth; in drawFrame() 325 for (int i = start; i <= frameNr; i++) { in drawFrame() 351 if (i == frameNr || !willBeCleared(currIter)) { in drawFrame() 365 const int lastFrame = (frameNr + frameCount - 1) % frameCount; in drawFrame()
|
D | FrameSequence_gif.h | 81 virtual long drawFrame(int frameNr, 85 void savePreserveBuffer(Color8888* outputPtr, int outputPixelStride, int frameNr);
|
/frameworks/base/libs/hwui/tests/common/scenes/ |
D | StretchyListViewAnimation.cpp | 187 void doFrame(int frameNr) override { in doFrame() argument 188 if (frameNr == 0) { in doFrame() 198 frameNr = frameNr % 150; in doFrame() 200 const float sY = (frameNr > 75 ? 150 - frameNr : frameNr) / 1500.f; in doFrame()
|
D | BitmapFillrate.cpp | 47 void doFrame(int frameNr) override { in doFrame() argument 49 mNodes[ci]->mutateStagingProperties().setTranslationX(frameNr % 200); in doFrame() 50 mNodes[ci]->mutateStagingProperties().setTranslationY(frameNr % 200); in doFrame()
|
D | JankyScene.cpp | 41 void doFrame(int frameNr) override { in doFrame() argument 42 int curFrame = frameNr % 150; in doFrame()
|
D | HwLayerAnimation.cpp | 38 void doFrame(int frameNr) override { in doFrame() argument 39 int curFrame = frameNr % 150; in doFrame()
|
D | HwLayerSizeAnimation.cpp | 39 void doFrame(int frameNr) override { in doFrame() argument 40 int curFrame = frameNr % 150; in doFrame()
|
D | OvalAnimation.cpp | 39 void doFrame(int frameNr) override { in doFrame() argument 40 int curFrame = frameNr % 150; in doFrame()
|
D | GlyphStressAnimation.cpp | 42 void doFrame(int frameNr) override { in doFrame() argument 54 paint.getSkFont().setSize(10 + (frameNr % 20) + i * 20); in doFrame()
|
D | RectGridAnimation.cpp | 52 void doFrame(int frameNr) override { in doFrame() argument 53 int curFrame = frameNr % 150; in doFrame()
|
D | TextAnimation.cpp | 50 void doFrame(int frameNr) override { in doFrame() argument 51 int curFrame = frameNr % 150; in doFrame()
|
D | ClippingAnimation.cpp | 59 void doFrame(int frameNr) override { in doFrame() argument 60 int curFrame = frameNr % 150; in doFrame()
|
D | PartialDamageAnimation.cpp | 51 void doFrame(int frameNr) override { in doFrame() argument 52 int curFrame = frameNr % 150; in doFrame()
|
D | ShadowShaderAnimation.cpp | 44 void doFrame(int frameNr) override { in doFrame() argument 45 int curFrame = frameNr % 10; in doFrame()
|
D | SaveLayerAnimation.cpp | 60 void doFrame(int frameNr) override { in doFrame() argument 61 int curFrame = frameNr % 150; in doFrame()
|
D | ShadowGrid2Animation.cpp | 44 void doFrame(int frameNr) override { in doFrame() argument 45 int curFrame = frameNr % 150; in doFrame()
|
D | ShadowGridAnimation.cpp | 44 void doFrame(int frameNr) override { in doFrame() argument 45 int curFrame = frameNr % 150; in doFrame()
|
D | SimpleGradientAnimation.cpp | 38 void doFrame(int frameNr) override { in doFrame() argument 39 int curFrame = frameNr % 20; in doFrame()
|
D | SimpleColorMatrixAnimation.cpp | 41 void doFrame(int frameNr) override { in doFrame() argument 42 int curFrame = frameNr % 20; in doFrame()
|
D | MagnifierAnimation.cpp | 64 void doFrame(int frameNr) override { in doFrame() argument 65 int curFrame = frameNr % 150; in doFrame()
|
D | OpPropAnimation.cpp | 64 void doFrame(int frameNr) override { in doFrame() argument 65 float value = (abs((frameNr % 200) - 100)) / 100.0f; in doFrame()
|
/frameworks/ex/framesequence/src/android/support/rastermill/ |
D | FrameSequence.java | 48 private static native long nativeGetFrame(long nativeState, int frameNr, in nativeGetFrame() argument 141 public long getFrame(int frameNr, Bitmap output, int previousFrameNr) { in getFrame() argument 148 return nativeGetFrame(mNativeState, frameNr, output, previousFrameNr); in getFrame()
|
/frameworks/base/libs/hwui/tests/common/ |
D | TestListViewSceneBase.cpp | 54 void TestListViewSceneBase::doFrame(int frameNr) { in doFrame() argument 55 int scrollPx = dp(frameNr) * 3; in doFrame()
|