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Searched refs:getAssociatedDisplayUniqueId (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/services/inputflinger/reader/include/
DInputDevice.h64 inline std::optional<std::string> getAssociatedDisplayUniqueId() const { in getAssociatedDisplayUniqueId() function
392 inline std::optional<std::string> getAssociatedDisplayUniqueId() const { in getAssociatedDisplayUniqueId() function
393 return mDevice.getAssociatedDisplayUniqueId(); in getAssociatedDisplayUniqueId()
/frameworks/native/services/inputflinger/reader/mapper/
DTouchInputMapper.cpp572 getDeviceContext().getAssociatedDisplayUniqueId(); in findViewport()
/frameworks/native/services/inputflinger/tests/
DInputReader_test.cpp2941 ASSERT_EQ(DISPLAY_UNIQUE_ID, mDevice->getAssociatedDisplayUniqueId()); in TEST_F()