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Searched refs:getCurrentBufferId (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/services/surfaceflinger/
DBufferLayer.cpp374 mFlinger->mFrameTracer->traceTimestamp(layerId, getCurrentBufferId(), mCurrentFrameNumber, in onPostComposition()
406 mFlinger->mFrameTracer->traceFence(layerId, getCurrentBufferId(), mCurrentFrameNumber, in onPostComposition()
417 mFlinger->mFrameTracer->traceTimestamp(layerId, getCurrentBufferId(), in onPostComposition()
DBufferQueueLayer.cpp301 mPreviousBufferId = getCurrentBufferId(); in updateActiveBuffer()
DLayer.h660 uint64_t getCurrentBufferId() const { return getBuffer() ? getBuffer()->getId() : 0; } in getCurrentBufferId() function
DBufferStateLayer.cpp699 mPreviousReleaseCallbackId = {getCurrentBufferId(), mBufferInfo.mFrameNumber}; in updateActiveBuffer()