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Searched refs:getUpdatedPath (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
DVectorDrawable.cpp59 const SkPath& Path::getUpdatedPath(bool useStagingData, SkPath* tempStagingPath) { in getUpdatedPath() function in android::uirenderer::VectorDrawable::Path
113 const SkPath& FullPath::getUpdatedPath(bool useStagingData, SkPath* tempStagingPath) { in getUpdatedPath() function in android::uirenderer::VectorDrawable::FullPath
117 Path::getUpdatedPath(useStagingData, tempStagingPath); in getUpdatedPath()
158 const SkPath& renderPath = getUpdatedPath(useStagingData, &tempStagingPath); in draw()
272 outCanvas->clipPath(getUpdatedPath(useStagingData, &tempStagingPath), true); in draw()
DVectorDrawable.h191 virtual const SkPath& getUpdatedPath(bool useStagingData, SkPath* tempStagingPath);
359 const SkPath& getUpdatedPath(bool useStagingData, SkPath* tempStagingPath) override;