Searched refs:isFatal (Results 1 – 3 of 3) sorted by relevance
82 const char *msg, bool isFatal = false);
501 const char *msg, bool isFatal) { in rsdGLCheckError() argument507 if (isFatal) { in rsdGLCheckError()
8684 final boolean isFatal = Build.IS_ENG || Settings.Global in handleApplicationWtf()8688 if (isFatal && !isSystem) { in handleApplicationWtf()