Searched refs:lightX (Results 1 – 7 of 7) sorted by relevance
/frameworks/base/core/java/android/view/ |
D | ThreadedRenderer.java | 601 final float lightX = displayMetrics.widthPixels / 2f - attachInfo.mWindowLeft; in setLightCenter() local 610 setLightSourceGeometry(lightX, lightY, lightZ, mLightRadius); in setLightCenter() 861 final float lightX = displayMetrics.widthPixels / 2f - windowLeft; in setLightCenter() local 870 setLightSourceGeometry(lightX, lightY, lightZ, mLightRadius); in setLightCenter()
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/frameworks/base/libs/hwui/tests/macrobench/ |
D | TestSceneRunner.cpp | 129 float lightX = width / 2.0; in doRun() local 131 proxy->setLightGeometry((Vector3){lightX, dp(-200.0f), dp(800.0f)}, dp(800.0f)); in doRun()
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/frameworks/base/graphics/java/android/graphics/ |
D | HardwareRenderer.java | 229 public void setLightSourceGeometry(float lightX, float lightY, float lightZ, in setLightSourceGeometry() argument 231 validateFinite(lightX, "lightX"); in setLightSourceGeometry() 235 nSetLightGeometry(mNativeProxy, lightX, lightY, lightZ, lightRadius); in setLightSourceGeometry() 1383 float lightX, float lightY, float lightZ, float lightRadius); in nSetLightGeometry() argument
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/frameworks/base/core/java/com/android/internal/view/ |
D | ScrollCaptureViewSupport.java | 369 final float lightX = metrics.widthPixels / 2f - mTempLocation[0]; in setupLighting() local 375 mRenderer.setLightSourceGeometry(lightX, lightY, lightZ, lightRadius); in setupLighting()
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/frameworks/av/media/libstagefright/renderfright/gl/ |
D | GLSkiaShadowPort.cpp | 503 inline void GetSpotParams(float occluderZ, float lightX, float lightY, float lightZ, in GetSpotParams() argument 508 translate.x = -zRatio * lightX; in GetSpotParams()
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/frameworks/native/libs/renderengine/gl/ |
D | GLSkiaShadowPort.cpp | 503 inline void GetSpotParams(float occluderZ, float lightX, float lightY, float lightZ, in GetSpotParams() argument 508 translate.x = -zRatio * lightX; in GetSpotParams()
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/frameworks/base/libs/hwui/jni/ |
D | android_graphics_HardwareRenderer.cpp | 234 jlong proxyPtr, jfloat lightX, jfloat lightY, jfloat lightZ, jfloat lightRadius) { in android_view_ThreadedRenderer_setLightGeometry() argument 236 proxy->setLightGeometry((Vector3){lightX, lightY, lightZ}, lightRadius); in android_view_ThreadedRenderer_setLightGeometry()
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