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Searched refs:lightY (Results 1 – 9 of 9) sorted by relevance

/frameworks/base/core/java/android/view/
DThreadedRenderer.java602 final float lightY = mLightY - attachInfo.mWindowTop; in setLightCenter() local
610 setLightSourceGeometry(lightX, lightY, lightZ, mLightRadius); in setLightCenter()
862 final float lightY = mLightY - windowTop; in setLightCenter() local
870 setLightSourceGeometry(lightX, lightY, lightZ, mLightRadius); in setLightCenter()
/frameworks/base/graphics/java/android/graphics/
DHardwareRenderer.java229 public void setLightSourceGeometry(float lightX, float lightY, float lightZ, in setLightSourceGeometry() argument
232 validateFinite(lightY, "lightY"); in setLightSourceGeometry()
235 nSetLightGeometry(mNativeProxy, lightX, lightY, lightZ, lightRadius); in setLightSourceGeometry()
1383 float lightX, float lightY, float lightZ, float lightRadius); in nSetLightGeometry() argument
/frameworks/base/core/java/com/android/internal/view/
DScrollCaptureViewSupport.java370 final float lightY = metrics.heightPixels - mTempLocation[1]; in setupLighting() local
375 mRenderer.setLightSourceGeometry(lightX, lightY, lightZ, lightRadius); in setupLighting()
/frameworks/av/media/libstagefright/renderfright/gl/
DGLSkiaShadowPort.cpp503 inline void GetSpotParams(float occluderZ, float lightX, float lightY, float lightZ, in GetSpotParams() argument
509 translate.y = -zRatio * lightY; in GetSpotParams()
/frameworks/native/libs/renderengine/gl/
DGLSkiaShadowPort.cpp503 inline void GetSpotParams(float occluderZ, float lightX, float lightY, float lightZ, in GetSpotParams() argument
509 translate.y = -zRatio * lightY; in GetSpotParams()
/frameworks/base/libs/hwui/jni/
Dandroid_graphics_HardwareRenderer.cpp234 jlong proxyPtr, jfloat lightX, jfloat lightY, jfloat lightZ, jfloat lightRadius) { in android_view_ThreadedRenderer_setLightGeometry() argument
236 proxy->setLightGeometry((Vector3){lightX, lightY, lightZ}, lightRadius); in android_view_ThreadedRenderer_setLightGeometry()
/frameworks/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/
DRenderSessionImpl.java577 float lightY = a.getDimension(R.styleable.Lighting_lightY, 0); in renderAndBuildResult() local
584 … mRenderer.setLightSourceGeometry(mMeasuredScreenWidth / 2, lightY, lightZ, lightRadius); in renderAndBuildResult()
/frameworks/base/services/core/java/com/android/server/wm/
DWindowManagerService.java1405 float lightY = a.getDimension(R.styleable.Lighting_lightY, 0); in setGlobalShadowSettings() local
1413 SurfaceControl.setGlobalShadowSettings(ambientColor, spotColor, lightY, lightZ, in setGlobalShadowSettings()
/frameworks/base/boot/hiddenapi/
Dhiddenapi-max-target-o.txt76078 Lcom/android/internal/R$attr;->lightY:I