Home
last modified time | relevance | path

Searched refs:loader_assets (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/core/jni/
Dandroid_content_res_ApkAssets.cpp211 auto loader_assets = LoaderAssetsProvider::Create(env, assets_provider); in NativeLoad() local
215 auto assets = MultiAssetsProvider::Create(std::move(loader_assets), in NativeLoad()
226 std::move(loader_assets), in NativeLoad()
230 auto assets = MultiAssetsProvider::Create(std::move(loader_assets), in NativeLoad()
271 auto loader_assets = LoaderAssetsProvider::Create(env, assets_provider); in NativeLoadFromFd() local
276 MultiAssetsProvider::Create(std::move(loader_assets), in NativeLoadFromFd()
286 std::move(loader_assets), property_flags); in NativeLoadFromFd()
338 auto loader_assets = LoaderAssetsProvider::Create(env, assets_provider); in NativeLoadFromFdOffset() local
343 MultiAssetsProvider::Create(std::move(loader_assets), in NativeLoadFromFdOffset()
358 std::move(loader_assets), property_flags); in NativeLoadFromFdOffset()
/frameworks/base/libs/androidfw/tests/
DIdmap_test.cpp203 auto loader_assets = ApkAssets::LoadTable(std::move(asset), EmptyAssetsProvider::Create(), in TEST_F() local
206 asset_manager.SetApkAssets({overlayable_assets_.get(), loader_assets.get(), in TEST_F()