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Searched refs:mBuildId (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/opengl/libs/EGL/
DBlobCache.h218 char mBuildId[]; member
DBlobCache.cpp195 memcpy(header->mBuildId, buildId.c_str(), header->mBuildIdLength); in flatten()
250 strncmp(buildId.c_str(), header->mBuildId, buildId.size())) { in unflatten()