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Searched refs:mCommandThread (Results 1 – 6 of 6) sorted by relevance

/frameworks/av/services/audioflinger/
DDeviceEffectManager.h26 : mCommandThread(new CommandThread(*this)), mAudioFlinger(*audioFlinger), in DeviceEffectManager()
30 mCommandThread->exit(); in ~DeviceEffectManager()
140 sp<CommandThread> mCommandThread; variable
DDeviceEffectManager.cpp42 mCommandThread->createAudioPatchCommand(handle, patch); in createAudioPatch()
60 mCommandThread->releaseAudioPatchCommand(handle); in releaseAudioPatch()
/frameworks/av/services/oboeservice/
DAAudioServiceStreamBase.cpp53 : mCommandThread("AACommand") in AAudioServiceStreamBase()
81 mCommandThread.stop(); in ~AAudioServiceStreamBase()
185 result = mCommandThread.start(this); in open()
196 mCommandThread.stop(); in open()
206 mCommandThread.stop(); in close()
DAAudioServiceStreamBase.h366 AAudioThread mCommandThread; variable
/frameworks/av/services/audiopolicy/service/
DAudioPolicyService.cpp1871 mCommandThread(commandThread) in OpRecordAudioMonitor()
1920 sp<AudioCommandThread> commandThread = mCommandThread.promote(); in checkOp()
DAudioPolicyService.h935 wp<AudioCommandThread> mCommandThread; variable