Searched refs:mDrawFence (Results 1 – 2 of 2) sorted by relevance
76 const sp<Fence>& getDrawFence() const { return mDrawFence; } in getDrawFence()100 mDrawFence = nullptr; in append()170 sp<Fence> mDrawFence; variable
139 return mTexture && mDrawFence->getStatus() == Fence::Status::Signaled; in hasReadyBuffer()286 mDrawFence = std::move(fenceResult).value_or(Fence::NO_FENCE); in render()289 mTexture->setReadyFence(mDrawFence); in render()