Searched refs:mLightInfo (Results 1 – 2 of 2) sorted by relevance
267 mLightInfo.ambientShadowAlpha = ambientShadowAlpha; in setLightAlpha()268 mLightInfo.spotShadowAlpha = spotShadowAlpha; in setLightAlpha()526 mLightInfo, mRenderNodes, &(profiler())); in draw()858 mRenderPipeline->renderLayers(mLightGeometry, &mLayerUpdateQueue, mOpaque, mLightInfo); in buildLayer()
296 LightInfo mLightInfo; variable