Searched refs:mNZ (Results 1 – 2 of 2) sorted by relevance
577 float mNZ = -1; field in Mesh.TriangleMeshBuilder652 mVtxData[mVtxCount++] = mNZ; in latch()738 mNZ = z; in setNormal()
46047 Landroid/renderscript/Mesh$TriangleMeshBuilder;->mNZ:F