Searched refs:mOpaque (Results 1 – 11 of 11) sorted by relevance
/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
D | RawTexture.java | 26 private final boolean mOpaque; field in RawTexture 30 mOpaque = opaque; in RawTexture() 36 return mOpaque; in isOpaque()
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D | UploadedTexture.java | 57 private boolean mOpaque = true; field in UploadedTexture 285 mOpaque = isOpaque; in setOpaque() 290 return mOpaque; in isOpaque()
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/frameworks/ex/framesequence/src/android/support/rastermill/ |
D | FrameSequence.java | 32 private final boolean mOpaque; field in FrameSequence 38 public boolean isOpaque() { return mOpaque; } in isOpaque() 57 mOpaque = opaque; in FrameSequence()
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/frameworks/base/core/java/android/view/ |
D | TextureView.java | 184 private boolean mOpaque = true; field in TextureView 257 return mOpaque; in isOpaque() 268 if (opaque != mOpaque) { in setOpaque() 269 mOpaque = opaque; in setOpaque() 534 mLayer.prepare(getWidth(), getHeight(), mOpaque); in applyUpdate() local
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/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/phone/ |
D | BarTransitions.java | 156 private final int mOpaque; field in BarTransitions.BarBackgroundDrawable 181 mOpaque = 0xff0000ff; in BarBackgroundDrawable() 186 mOpaque = context.getColor(R.color.system_bar_background_opaque); in BarBackgroundDrawable() 289 targetColor = mOpaque; in draw()
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/frameworks/base/graphics/java/android/graphics/ |
D | HardwareRenderer.java | 159 private boolean mOpaque = true; field in HardwareRenderer 171 mNativeProxy = nCreateProxy(!mOpaque, mRootNode.mNativeRenderNode); in HardwareRenderer() 597 if (mOpaque != opaque) { in setOpaque() 598 mOpaque = opaque; in setOpaque() 599 nSetOpaque(mNativeProxy, mOpaque); in setOpaque() 609 return mOpaque; in isOpaque()
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/frameworks/base/libs/hwui/ |
D | RenderProperties.h | 84 bool setOpaque(bool opaque) { return RP_SET(mOpaque, opaque); } in setOpaque() 86 bool opaque() const { return mOpaque; } in opaque() 127 bool mOpaque; variable
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D | RenderProperties.cpp | 42 mOpaque = false; in reset()
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/frameworks/base/libs/hwui/renderthread/ |
D | CanvasContext.cpp | 119 , mOpaque(!translucent) in CanvasContext() 277 mOpaque = opaque; in setOpaque() 525 &mLayerUpdateQueue, mContentDrawBounds, mOpaque, in draw() 858 mRenderPipeline->renderLayers(mLightGeometry, &mLayerUpdateQueue, mOpaque, mLightInfo); in buildLayer()
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D | CanvasContext.h | 294 bool mOpaque; variable
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/frameworks/base/boot/hiddenapi/ |
D | hiddenapi-max-target-o.txt | 62177 Landroid/view/SurfaceView$SurfaceControlWithBackground;->mOpaque:Z
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