Searched refs:mProducerSlotNeedReallocation (Results 1 – 2 of 2) sorted by relevance
64 mProducerSlotNeedReallocation(0),326 mProducerSlotNeedReallocation &= ~(1ULL << pslot); in dequeueBuffer()331 mProducerSlotNeedReallocation |= 1ULL << pslot; in dequeueBuffer()355 mProducerSlotNeedReallocation |= 1ULL << pslot; in dequeueBuffer()430 if ((mProducerSlotNeedReallocation & (1ULL << *pslot)) != 0) { in dequeueBuffer()
189 uint64_t mProducerSlotNeedReallocation; variable