Searched refs:mSinkBufferHeight (Results 1 – 2 of 2) sorted by relevance
/frameworks/native/services/surfaceflinger/DisplayHardware/ |
D | VirtualDisplaySurface.cpp | 67 mSinkBufferHeight(0), 82 mSinkBufferHeight = sinkHeight; 256 Rect(mSinkBufferWidth, mSinkBufferHeight), in onFrameCommitted() 282 mSinkBufferHeight = newSize.height; in resizeBuffers() 316 mSource[source]->dequeueBuffer(sslot, fence, mSinkBufferWidth, mSinkBufferHeight, in dequeueBuffer() 402 (h != 0 && h != mSinkBufferHeight)) { in dequeueBuffer() 406 __func__, w, h, format, usage, mSinkBufferWidth, mSinkBufferHeight, in dequeueBuffer() 527 *value = mSinkBufferHeight; in query()
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D | VirtualDisplaySurface.h | 200 uint32_t mSinkBufferWidth, mSinkBufferHeight; variable
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