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Searched refs:mSinkBufferHeight (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/surfaceflinger/DisplayHardware/
DVirtualDisplaySurface.cpp67 mSinkBufferHeight(0),
82 mSinkBufferHeight = sinkHeight;
256 Rect(mSinkBufferWidth, mSinkBufferHeight), in onFrameCommitted()
282 mSinkBufferHeight = newSize.height; in resizeBuffers()
316 mSource[source]->dequeueBuffer(sslot, fence, mSinkBufferWidth, mSinkBufferHeight, in dequeueBuffer()
402 (h != 0 && h != mSinkBufferHeight)) { in dequeueBuffer()
406 __func__, w, h, format, usage, mSinkBufferWidth, mSinkBufferHeight, in dequeueBuffer()
527 *value = mSinkBufferHeight; in query()
DVirtualDisplaySurface.h200 uint32_t mSinkBufferWidth, mSinkBufferHeight; variable