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Searched refs:mSinkBufferWidth (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/surfaceflinger/DisplayHardware/
DVirtualDisplaySurface.cpp66 mSinkBufferWidth(0),
81 mSinkBufferWidth = sinkWidth;
256 Rect(mSinkBufferWidth, mSinkBufferHeight), in onFrameCommitted()
281 mSinkBufferWidth = newSize.width; in resizeBuffers()
316 mSource[source]->dequeueBuffer(sslot, fence, mSinkBufferWidth, mSinkBufferHeight, in dequeueBuffer()
401 (w != 0 && w != mSinkBufferWidth) || in dequeueBuffer()
406 __func__, w, h, format, usage, mSinkBufferWidth, mSinkBufferHeight, in dequeueBuffer()
524 *value = mSinkBufferWidth; in query()
DVirtualDisplaySurface.h200 uint32_t mSinkBufferWidth, mSinkBufferHeight; variable