Searched refs:mTexTarget (Results 1 – 5 of 5) sorted by relevance
/frameworks/native/libs/gui/ |
D | GLConsumer.cpp | 119 mTexTarget(texTarget), in GLConsumer() 148 mTexTarget(texTarget), in GLConsumer() 200 glBindTexture(mTexTarget, mTexName); in updateTexImage() 213 glBindTexture(mTexTarget, mTexName); in updateTexImage() 467 glBindTexture(mTexTarget, mTexName); in bindTextureImageLocked() 480 mCurrentTextureImage->bindToTextureTarget(mTexTarget); in bindTextureImageLocked() 487 glBindTexture(mTexTarget, mTexName); in bindTextureImageLocked() 494 mCurrentTextureImage->bindToTextureTarget(mTexTarget); in bindTextureImageLocked() 623 glBindTexture(mTexTarget, GLuint(tex)); in attachToContext() 710 return mTexTarget; in getCurrentTextureTarget()
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/frameworks/native/libs/nativedisplay/surfacetexture/ |
D | EGLConsumer.cpp | 105 glBindTexture(st.mTexTarget, st.mTexName); in updateTexImage() 117 glBindTexture(st.mTexTarget, st.mTexName); in updateTexImage() 335 glBindTexture(st.mTexTarget, st.mTexName); in bindTextureImageLocked() 347 mCurrentTextureImage->bindToTextureTarget(st.mTexTarget); in bindTextureImageLocked() 354 glBindTexture(st.mTexTarget, st.mTexName); in bindTextureImageLocked() 361 mCurrentTextureImage->bindToTextureTarget(st.mTexTarget); in bindTextureImageLocked() 457 glBindTexture(st.mTexTarget, GLuint(tex)); in attachToContext()
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D | SurfaceTexture.cpp | 51 mTexTarget(texTarget), in SurfaceTexture() 76 mTexTarget(texTarget), in SurfaceTexture() 237 return mTexTarget; in getCurrentTextureTarget()
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/frameworks/native/libs/nativedisplay/include/surfacetexture/ |
D | SurfaceTexture.h | 431 const uint32_t mTexTarget; variable
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/frameworks/native/libs/gui/include/gui/ |
D | GLConsumer.h | 445 const uint32_t mTexTarget; variable
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