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Searched refs:mTexTarget (Results 1 – 5 of 5) sorted by relevance

/frameworks/native/libs/gui/
DGLConsumer.cpp119 mTexTarget(texTarget), in GLConsumer()
148 mTexTarget(texTarget), in GLConsumer()
200 glBindTexture(mTexTarget, mTexName); in updateTexImage()
213 glBindTexture(mTexTarget, mTexName); in updateTexImage()
467 glBindTexture(mTexTarget, mTexName); in bindTextureImageLocked()
480 mCurrentTextureImage->bindToTextureTarget(mTexTarget); in bindTextureImageLocked()
487 glBindTexture(mTexTarget, mTexName); in bindTextureImageLocked()
494 mCurrentTextureImage->bindToTextureTarget(mTexTarget); in bindTextureImageLocked()
623 glBindTexture(mTexTarget, GLuint(tex)); in attachToContext()
710 return mTexTarget; in getCurrentTextureTarget()
/frameworks/native/libs/nativedisplay/surfacetexture/
DEGLConsumer.cpp105 glBindTexture(st.mTexTarget, st.mTexName); in updateTexImage()
117 glBindTexture(st.mTexTarget, st.mTexName); in updateTexImage()
335 glBindTexture(st.mTexTarget, st.mTexName); in bindTextureImageLocked()
347 mCurrentTextureImage->bindToTextureTarget(st.mTexTarget); in bindTextureImageLocked()
354 glBindTexture(st.mTexTarget, st.mTexName); in bindTextureImageLocked()
361 mCurrentTextureImage->bindToTextureTarget(st.mTexTarget); in bindTextureImageLocked()
457 glBindTexture(st.mTexTarget, GLuint(tex)); in attachToContext()
DSurfaceTexture.cpp51 mTexTarget(texTarget), in SurfaceTexture()
76 mTexTarget(texTarget), in SurfaceTexture()
237 return mTexTarget; in getCurrentTextureTarget()
/frameworks/native/libs/nativedisplay/include/surfacetexture/
DSurfaceTexture.h431 const uint32_t mTexTarget; variable
/frameworks/native/libs/gui/include/gui/
DGLConsumer.h445 const uint32_t mTexTarget; variable