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Searched refs:mUseForceDark (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DCanvasContext.h190 void setForceDark(bool enable) { mUseForceDark = enable; } in setForceDark()
193 return mUseForceDark; in useForceDark()
295 bool mUseForceDark = false; variable