Searched refs:modifyAudioRoutingAllowed (Results 1 – 5 of 5) sorted by relevance
102 bool modifyAudioRoutingAllowed();103 bool modifyAudioRoutingAllowed(const AttributionSourceState& attributionSource);
78 android::modifyAudioRoutingAllowed(); in LLVMFuzzerTestOneInput()
97 } else if (!modifyAudioRoutingAllowed(attributionSource)) { in validateUsage()261 if (!modifyAudioRoutingAllowed()) { in setForceUse()405 if (!modifyAudioRoutingAllowed(attributionSource)) { in getOutputForAttr()705 if (!(modifyAudioRoutingAllowed(attributionSource) in getInputForAttr()1441 if(!modifyAudioRoutingAllowed()) { in setSupportedSystemUsages()1563 if(!modifyAudioRoutingAllowed()) { in createAudioPatch()1582 if(!modifyAudioRoutingAllowed()) { in releaseAudioPatch()1630 if(!modifyAudioRoutingAllowed()) { in setAudioPortConfig()1693 if (needModifyAudioRouting && !modifyAudioRoutingAllowed()) { in registerPolicyMixes()1738 if(!modifyAudioRoutingAllowed()) { in setUidDeviceAffinities()[all …]
264 bool modifyAudioRoutingAllowed() { in modifyAudioRoutingAllowed() function265 return modifyAudioRoutingAllowed(getCallingAttributionSource()); in modifyAudioRoutingAllowed()268 bool modifyAudioRoutingAllowed(const AttributionSourceState& attributionSource) { in modifyAudioRoutingAllowed() function
133 || modifyAudioRoutingAllowed(mAttributionSource))) in setAudioSource()