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Searched refs:mutateStagingProperties (Results 1 – 25 of 34) sorted by relevance

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/frameworks/base/libs/hwui/jni/
Dandroid_graphics_drawable_VectorDrawable.cpp121 tree->mutateStagingProperties()->setViewportSize(viewportWidth, viewportHeight); in setTreeViewportSize()
126 return tree->mutateStagingProperties()->setRootAlpha(alpha); in setRootAlpha()
139 fullPath->mutateStagingProperties()->updateProperties(strokeWidth, strokeColor, strokeAlpha, in updateFullPathPropertiesAndStrokeStyles()
147 path->mutateStagingProperties()->setFillGradient(fillShader); in updateFullPathFillGradient()
153 path->mutateStagingProperties()->setStrokeGradient(strokeShader); in updateFullPathStrokeGradient()
177 group->mutateStagingProperties()->updateProperties(rotate, pivotX, pivotY, scaleX, scaleY, in updateGroupProperties()
192 path->mutateStagingProperties()->setData(data); in setPathString()
206 group->mutateStagingProperties()->setRotation(rotation); in setRotation()
216 group->mutateStagingProperties()->setPivotX(pivotX); in setPivotX()
226 group->mutateStagingProperties()->setPivotY(pivotY); in setPivotY()
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Dandroid_graphics_RenderNode.cpp37 (reinterpret_cast<RenderNode*>(renderNodePtr)->mutateStagingProperties().prop(val) \
141 renderNode->mutateStagingProperties().mutableOutline().setRoundRect(left, top, right, bottom, in android_view_RenderNode_setOutlineRoundRect()
151 renderNode->mutateStagingProperties().mutableOutline().setPath(outlinePath, alpha); in android_view_RenderNode_setOutlinePath()
158 renderNode->mutateStagingProperties().mutableOutline().setEmpty(); in android_view_RenderNode_setOutlineEmpty()
165 renderNode->mutateStagingProperties().mutableOutline().setNone(); in android_view_RenderNode_setOutlineNone()
172 auto& stretch = renderNode->mutateStagingProperties() in android_view_RenderNode_clearStretch()
187 renderNode->mutateStagingProperties().mutateLayerProperties().mutableStretchEffect().mergeWith( in android_view_RenderNode_stretch()
222 renderNode->mutateStagingProperties().mutableOutline().setShouldClip(clipToOutline); in android_view_RenderNode_setClipToOutline()
230 renderNode->mutateStagingProperties().mutableRevealClip().set( in android_view_RenderNode_setRevealClip()
344 if (renderNode->mutateStagingProperties().setLeftTopRightBottom(left, top, right, bottom)) { in android_view_RenderNode_setLeftTopRightBottom()
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/frameworks/base/libs/hwui/tests/common/scenes/
DHwLayerAnimation.cpp40 card->mutateStagingProperties().setTranslationX(curFrame); in doFrame()
41 card->mutateStagingProperties().setTranslationY(curFrame); in doFrame()
DOvalAnimation.cpp41 card->mutateStagingProperties().setTranslationX(curFrame); in doFrame()
42 card->mutateStagingProperties().setTranslationY(curFrame); in doFrame()
DRectGridAnimation.cpp54 card->mutateStagingProperties().setTranslationX(curFrame); in doFrame()
55 card->mutateStagingProperties().setTranslationY(curFrame); in doFrame()
DTextAnimation.cpp52 card->mutateStagingProperties().setTranslationX(curFrame); in doFrame()
53 card->mutateStagingProperties().setTranslationY(curFrame); in doFrame()
DClippingAnimation.cpp61 card->mutateStagingProperties().setTranslationX(curFrame); in doFrame()
62 card->mutateStagingProperties().setTranslationY(curFrame); in doFrame()
DPartialDamageAnimation.cpp53 cards[0]->mutateStagingProperties().setTranslationX(curFrame); in doFrame()
54 cards[0]->mutateStagingProperties().setTranslationY(curFrame); in doFrame()
DShadowShaderAnimation.cpp47 cards[ci]->mutateStagingProperties().setTranslationX(curFrame); in doFrame()
48 cards[ci]->mutateStagingProperties().setTranslationY(curFrame); in doFrame()
DSaveLayerAnimation.cpp62 card->mutateStagingProperties().setTranslationX(curFrame); in doFrame()
63 card->mutateStagingProperties().setTranslationY(curFrame); in doFrame()
DShadowGrid2Animation.cpp47 cards[ci]->mutateStagingProperties().setTranslationX(curFrame); in doFrame()
48 cards[ci]->mutateStagingProperties().setTranslationY(curFrame); in doFrame()
DShadowGridAnimation.cpp47 cards[ci]->mutateStagingProperties().setTranslationX(curFrame); in doFrame()
48 cards[ci]->mutateStagingProperties().setTranslationY(curFrame); in doFrame()
DSimpleGradientAnimation.cpp41 cards[ci]->mutateStagingProperties().setTranslationX(curFrame); in doFrame()
42 cards[ci]->mutateStagingProperties().setTranslationY(curFrame); in doFrame()
DPathClippingAnimation.cpp89 card->mutateStagingProperties().mutableOutline().setPath(&path, 1); in doFrame()
91 card->mutateStagingProperties().setTranslationX(curFrame); in doFrame()
92 card->mutateStagingProperties().setTranslationY(curFrame); in doFrame()
DSimpleColorMatrixAnimation.cpp44 cards[ci]->mutateStagingProperties().setTranslationX(curFrame); in doFrame()
45 cards[ci]->mutateStagingProperties().setTranslationY(curFrame); in doFrame()
DBitmapFillrate.cpp49 mNodes[ci]->mutateStagingProperties().setTranslationX(frameNr % 200); in doFrame()
50 mNodes[ci]->mutateStagingProperties().setTranslationY(frameNr % 200); in doFrame()
DRoundRectClippingAnimation.cpp64 card->mutateStagingProperties().setTranslationX(curFrame); in doFrame()
65 card->mutateStagingProperties().setTranslationY(curFrame); in doFrame()
DRecentsAnimation.cpp49 card->mutateStagingProperties().setElevation(i * dp(8)); in createContent()
61 mCards[ci]->mutateStagingProperties().setTranslationY(curFrame); in doFrame()
DJankyScene.cpp48 card->mutateStagingProperties().setLeftTop(curFrame, curFrame); in doFrame()
DHwLayerSizeAnimation.cpp43 card->mutateStagingProperties().setLeftTop(curFrame, curFrame); in doFrame()
DMagnifierAnimation.cpp66 card->mutateStagingProperties().setTranslationX(curFrame); in doFrame()
DStretchyListViewAnimation.cpp191 mListView->mutateStagingProperties().mutateLayerProperties().setType( in doFrame()
195 auto& props = mListView->mutateStagingProperties(); in doFrame()
/frameworks/base/libs/hwui/tests/common/
DTestUtils.h166 RenderProperties& props = node->mutateStagingProperties(); in createNode()
183 RenderProperties& props = node->mutateStagingProperties(); in createNode()
211 RenderProperties& props = node->mutateStagingProperties();
DTestListViewSceneBase.cpp66 listItem->mutateStagingProperties().setLeftTopRightBottom( in doFrame()
/frameworks/base/libs/hwui/
DVectorDrawable.h184 PathProperties* mutateStagingProperties() { return &mStagingProperties; } in mutateStagingProperties() function
333 FullPathProperties* mutateStagingProperties() { return &mStagingProperties; } in mutateStagingProperties() function
457 GroupProperties* mutateStagingProperties() { return &mStagingProperties; } in mutateStagingProperties() function
630 TreeProperties* mutateStagingProperties() { return &mStagingProperties; } in mutateStagingProperties() function

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