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Searched refs:nextRange (Results 1 – 3 of 3) sorted by relevance

/frameworks/opt/telephony/src/java/com/android/internal/telephony/
DIntRangeManager.java120 ClientRange nextRange = mClients.get(i); in insert() local
121 if (range.mStartId <= nextRange.mStartId) { in insert()
123 if (!range.equals(nextRange)) { in insert()
125 if (range.mStartId == nextRange.mStartId in insert()
126 && range.mEndId > nextRange.mEndId) { in insert()
235 IntRange nextRange = null; in enableRange() local
237 nextRange = mRanges.get(startIndex + 1); in enableRange()
238 if ((nextRange.mStartId - 1) <= endId) { in enableRange()
240 if (endId <= nextRange.mEndId) { in enableRange()
242 newRangeEndId = nextRange.mStartId - 1; // need to enable [3, 4] in enableRange()
[all …]
/frameworks/base/packages/PrintSpooler/src/com/android/printspooler/util/
DPageRangeUtils.java132 PageRange nextRange = pageRanges[i + 1]; in normalize() local
133 if (currentRange.getEnd() + 1 >= nextRange.getStart()) { in normalize()
136 Math.max(currentRange.getEnd(), nextRange.getEnd())); in normalize()
/frameworks/av/services/camera/libcameraservice/api1/client2/
DParameters.cpp1100 int32_t nextRange = in buildFastInfo() local
1103 if ( (nextRange > curRange) || // Maximize size of FPS range first in buildFastInfo()
1104 (nextRange == curRange && // Then minimize low-end FPS in buildFastInfo()
1109 curRange = nextRange; in buildFastInfo()