Searched refs:nextRange (Results 1 – 3 of 3) sorted by relevance
120 ClientRange nextRange = mClients.get(i); in insert() local121 if (range.mStartId <= nextRange.mStartId) { in insert()123 if (!range.equals(nextRange)) { in insert()125 if (range.mStartId == nextRange.mStartId in insert()126 && range.mEndId > nextRange.mEndId) { in insert()235 IntRange nextRange = null; in enableRange() local237 nextRange = mRanges.get(startIndex + 1); in enableRange()238 if ((nextRange.mStartId - 1) <= endId) { in enableRange()240 if (endId <= nextRange.mEndId) { in enableRange()242 newRangeEndId = nextRange.mStartId - 1; // need to enable [3, 4] in enableRange()[all …]
132 PageRange nextRange = pageRanges[i + 1]; in normalize() local133 if (currentRange.getEnd() + 1 >= nextRange.getStart()) { in normalize()136 Math.max(currentRange.getEnd(), nextRange.getEnd())); in normalize()
1100 int32_t nextRange = in buildFastInfo() local1103 if ( (nextRange > curRange) || // Maximize size of FPS range first in buildFastInfo()1104 (nextRange == curRange && // Then minimize low-end FPS in buildFastInfo()1109 curRange = nextRange; in buildFastInfo()