Searched refs:offsetUV (Results 1 – 1 of 1) sorted by relevance
69 val offsetUV = (y shr 1) * strideUV + (x shr 1) in referenceYuvToRgb() constant72 inputArray[startU + offsetUV], in referenceYuvToRgb()73 inputArray[startV + offsetUV], in referenceYuvToRgb()