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Searched refs:pInputSave (Results 1 – 3 of 3) sorted by relevance

/frameworks/av/media/libeffects/lvm/lib/Reverb/src/
DLVREV_GetInstanceHandle.cpp111 pLVREV_Private->pInputSave = (LVM_FLOAT*)calloc(FCC_2 * MaxBlockSize, sizeof(LVM_FLOAT)); in LVREV_GetInstanceHandle()
262 if (pLVREV_Private->pInputSave) { in LVREV_FreeInstance()
263 free(pLVREV_Private->pInputSave); in LVREV_FreeInstance()
264 pLVREV_Private->pInputSave = LVM_NULL; in LVREV_FreeInstance()
DLVREV_Private.h131 LVM_FLOAT* pInputSave; /* Reverb block input save for dry/wet member
DLVREV_Process.cpp165 LVM_FLOAT* pTemp = pPrivate->pInputSave; in ReverbBlock()