Searched refs:pInputSave (Results 1 – 3 of 3) sorted by relevance
111 pLVREV_Private->pInputSave = (LVM_FLOAT*)calloc(FCC_2 * MaxBlockSize, sizeof(LVM_FLOAT)); in LVREV_GetInstanceHandle()262 if (pLVREV_Private->pInputSave) { in LVREV_FreeInstance()263 free(pLVREV_Private->pInputSave); in LVREV_FreeInstance()264 pLVREV_Private->pInputSave = LVM_NULL; in LVREV_FreeInstance()
131 LVM_FLOAT* pInputSave; /* Reverb block input save for dry/wet member
165 LVM_FLOAT* pTemp = pPrivate->pInputSave; in ReverbBlock()