Searched refs:pMono (Results 1 – 1 of 1) sorted by relevance
92 LVM_FLOAT* const pMono = pScratch + NrSamples; in LVDBE_Process() local102 LVM_FLOAT* const pScratchVol = pMono; in LVDBE_Process()132 pMono, /* Mono destination */ in LVDBE_Process()139 pInstance->pBPFBiquad->process(pMono, pMono, NrFrames); in LVDBE_Process()146 pMono, /* Mono band pass source */ in LVDBE_Process()