Searched refs:previousPresentFence (Results 1 – 7 of 7) sorted by relevance
86 std::shared_ptr<FenceTime> previousPresentFence; member
129 std::shared_ptr<FenceTime> previousPresentFence; member
260 getState().previousPresentFence, in chooseCompositionStrategy()378 getState().previousPresentFence->getSignalTime() != Fence::SIGNAL_TIME_PENDING) { in presentAndGetFrameFences()384 getState().previousPresentFence); in presentAndGetFrameFences()
779 editState().previousPresentFence = refreshArgs.previousPresentFence; in writeCompositionState()
143 const std::shared_ptr<FenceTime>& previousPresentFence, nsecs_t expectedPresentTime,152 const std::shared_ptr<FenceTime>& previousPresentFence) = 0;326 const std::shared_ptr<FenceTime>& previousPresentFence, nsecs_t expectedPresentTime,335 const std::shared_ptr<FenceTime>& previousPresentFence) override;
402 const std::shared_ptr<FenceTime>& previousPresentFence, nsecs_t expectedPresentTime, in getDeviceCompositionChanges() argument439 previousPresentFence->getSignalTime() == Fence::SIGNAL_TIME_PENDING; in getDeviceCompositionChanges()510 const std::shared_ptr<FenceTime>& previousPresentFence) { in presentAndGetReleaseFences() argument528 previousPresentFence->getSignalTime() != Fence::SIGNAL_TIME_PENDING; in presentAndGetReleaseFences()
2235 refreshArgs.previousPresentFence = mPreviousPresentFences[0].fenceTime; in composite()