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Searched refs:pushLayerUpdate (Results 1 – 12 of 12) sorted by relevance

/frameworks/base/graphics/java/android/graphics/
DTextureLayer.java53 mRenderer.pushLayerUpdate(this); in setLayerPaint()
117 mRenderer.pushLayerUpdate(this); in setTransform()
133 mRenderer.pushLayerUpdate(this); in setSurfaceTexture()
138 mRenderer.pushLayerUpdate(this); in updateSurfaceTexture()
DHardwareRenderer.java747 public void pushLayerUpdate(TextureLayer layer) { in pushLayerUpdate() method in HardwareRenderer
/frameworks/base/libs/hwui/renderthread/
DDrawFrameTask.h70 void pushLayerUpdate(DeferredLayerUpdater* layer);
DRenderProxy.h94 void pushLayerUpdate(DeferredLayerUpdater* layer);
DRenderProxy.cpp182 void RenderProxy::pushLayerUpdate(DeferredLayerUpdater* layer) { in pushLayerUpdate() function in android::uirenderer::renderthread::RenderProxy
183 mDrawFrameTask.pushLayerUpdate(layer); in pushLayerUpdate()
DDrawFrameTask.cpp104 void DrawFrameTask::pushLayerUpdate(DeferredLayerUpdater* layer) { in pushLayerUpdate() function in android::uirenderer::renderthread::DrawFrameTask
/frameworks/base/libs/hwui/
DRenderNode.cpp173 void RenderNode::pushLayerUpdate(TreeInfo& info) { in pushLayerUpdate() function in android::uirenderer::RenderNode
276 pushLayerUpdate(info); in prepareTreeImpl()
DRenderNode.h241 void pushLayerUpdate(TreeInfo& info);
/frameworks/base/libs/hwui/jni/
Dandroid_graphics_HardwareRenderer.cpp321 proxy->pushLayerUpdate(layer); in android_view_ThreadedRenderer_pushLayerUpdate()
/frameworks/base/boot/
Dboot-image-profile.txt6181 HSPLandroid/graphics/HardwareRenderer;->pushLayerUpdate(Landroid/graphics/TextureLayer;)V
/frameworks/base/config/
Dboot-image-profile.txt6183 HSPLandroid/graphics/HardwareRenderer;->pushLayerUpdate(Landroid/graphics/TextureLayer;)V
/frameworks/base/boot/hiddenapi/
Dhiddenapi-max-target-o.txt63135 Landroid/view/ThreadedRenderer;->pushLayerUpdate(Landroid/view/TextureLayer;)V