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Searched refs:recordingContext (Results 1 – 9 of 9) sorted by relevance

/frameworks/base/libs/hwui/pipeline/skia/
DRenderNodeDrawable.cpp240 auto recordingContext = canvas->recordingContext(); in drawContent() local
253 snapshotImage = snapshotImage->makeWithFilter(recordingContext, imageFilter, in drawContent()
259 recordingContext, layerProperties.getImageFilter(), clipBounds.roundOut()); in drawContent()
314 GrRecordingContext* context = canvas->recordingContext(); in drawContent()
DVkFunctorDrawable.cpp100 if (canvas->recordingContext() == nullptr) { in onDraw()
DVkInteropFunctorDrawable.cpp70 if (canvas->recordingContext() == nullptr) { in onDraw()
DGLFunctorDrawable.cpp52 GrDirectContext* directContext = GrAsDirectContext(canvas->recordingContext()); in onDraw()
DLayerDrawable.cpp41 DrawLayer(canvas->recordingContext(), canvas, layer, &srcRect, nullptr, true); in onDraw()
DSkiaPipeline.cpp150 GrAsDirectContext(layerNode->getLayerSurface()->getCanvas()->recordingContext()); in renderLayersImpl()
/frameworks/base/libs/hwui/
DLayer.cpp92 GrRecordingContext* context = canvas->recordingContext(); in draw()
DRecordingCanvas.cpp569 GrRecordingContext* directContext = c->recordingContext(); in draw()
/frameworks/base/libs/hwui/renderthread/
DVulkanManager.cpp530 GrDirectContext* context = GrAsDirectContext(surface->recordingContext()); in finishFrame()