Searched refs:renderMode (Results 1 – 3 of 3) sorted by relevance
389 @Nullable Matrix transform, @RenderMode int renderMode) { in render() argument412 if (renderMode != RENDER_MODE_FOR_PRINT && renderMode != RENDER_MODE_FOR_DISPLAY) { in render()416 if (renderMode == RENDER_MODE_FOR_PRINT && renderMode == RENDER_MODE_FOR_DISPLAY) { in render()445 renderMode); in render()498 int renderMode); in nativeRenderPage() argument
74 jlong transformPtr, jint renderMode) { in nativeRenderPage() argument86 if (renderMode == RENDER_MODE_FOR_DISPLAY) { in nativeRenderPage()88 } else if (renderMode == RENDER_MODE_FOR_PRINT) { in nativeRenderPage()
494 public void setRenderMode(int renderMode) { in setRenderMode() argument495 mGLThread.setRenderMode(renderMode); in setRenderMode()616 int renderMode = RENDERMODE_CONTINUOUSLY; in onAttachedToWindow() local618 renderMode = mGLThread.getRenderMode(); in onAttachedToWindow()621 if (renderMode != RENDERMODE_CONTINUOUSLY) { in onAttachedToWindow()622 mGLThread.setRenderMode(renderMode); in onAttachedToWindow()1634 public void setRenderMode(int renderMode) { in setRenderMode() argument1635 … if ( !((RENDERMODE_WHEN_DIRTY <= renderMode) && (renderMode <= RENDERMODE_CONTINUOUSLY)) ) { in setRenderMode()1639 mRenderMode = renderMode; in setRenderMode()