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Searched refs:sEglManager (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/pipeline/skia/
DVkInteropFunctorDrawable.cpp40 static renderthread::EglManager sEglManager; variable
49 if (!sEglManager.hasEglContext()) { in beginDraw()
50 sEglManager.initialize(); in beginDraw()
57 EGLDisplay display = sEglManager.eglDisplay(); in vkInvokeFunctor()
108 EGLDisplay display = sEglManager.eglDisplay(); in onDraw()