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Searched refs:setFiltering (Results 1 – 8 of 8) sorted by relevance

/frameworks/av/media/libstagefright/renderfright/gl/
DGLShadowTexture.cpp38 mTexture.setFiltering(true); in GLShadowTexture()
DGLESRenderEngine.cpp1177 texture.setFiltering(layer->source.buffer.useTextureFiltering); in drawLayers()
/frameworks/native/libs/renderengine/gl/
DGLShadowTexture.cpp38 mTexture.setFiltering(true); in GLShadowTexture()
DGLESRenderEngine.cpp1250 texture.setFiltering(layer.source.buffer.useTextureFiltering); in drawLayersInternal()
/frameworks/av/media/libstagefright/renderfright/include/renderengine/
DTexture.h38 void setFiltering(bool enabled);
/frameworks/native/libs/renderengine/include/renderengine/
DTexture.h38 void setFiltering(bool enabled);
/frameworks/native/libs/renderengine/
DTexture.cpp43 void Texture::setFiltering(bool enabled) { in setFiltering() function in android::renderengine::Texture
/frameworks/av/media/libstagefright/renderfright/
DTexture.cpp43 void Texture::setFiltering(bool enabled) { in setFiltering() function in android::renderengine::Texture