Searched refs:toAHardwareBuffer (Results 1 – 12 of 12) sorted by relevance
53 sk_sp<Bitmap> hardwareBitmap(Bitmap::createFrom(buffer->toAHardwareBuffer(), in createContent()
85 AHardwareBuffer* toAHardwareBuffer();86 AHardwareBuffer const* toAHardwareBuffer() const;
218 result = buffer->toAHardwareBuffer(); in ASurfaceTexture_dequeueBuffer()
265 AHardwareBuffer* hwBuffer = from->toAHardwareBuffer(); in b2h()
272 AHardwareBuffer* hwBuffer = from->toAHardwareBuffer(); in b2h()
55 AHardwareBuffer* GraphicBuffer::toAHardwareBuffer() { in toAHardwareBuffer() function in android::GraphicBuffer59 AHardwareBuffer const* GraphicBuffer::toAHardwareBuffer() const { in toAHardwareBuffer() function in android::GraphicBuffer
544 buffer->toAHardwareBuffer(), in mapExternalTextureBuffer()656 const auto hardwareBuffer = graphicBuffer ? graphicBuffer->toAHardwareBuffer() : nullptr; in createRuntimeEffectShader()795 ->toAHardwareBuffer(), in drawLayersInternal()1048 item.buffer->getBuffer()->toAHardwareBuffer(), in drawLayersInternal()
739 return buffer->toAHardwareBuffer(); in AHardwareBuffer_from_GraphicBuffer()
245 AHardwareBuffer* hwBuffer = from->toAHardwareBuffer(); in hgbp_b2h()
1816 *buffer = graphicBuffer->toAHardwareBuffer(); in dispatchGetLastQueuedBuffer()1843 *buffer = graphicBuffer->toAHardwareBuffer(); in dispatchGetLastQueuedBuffer2()
318 env, captureResults.buffer->toAHardwareBuffer()); in onScreenCaptureCompleted()