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Searched refs:transactionNestingCount (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/input/
DSpriteController.cpp36 mLocked.transactionNestingCount = 0; in SpriteController()
56 mLocked.transactionNestingCount += 1; in openTransaction()
62 LOG_ALWAYS_FATAL_IF(mLocked.transactionNestingCount == 0, in closeTransaction()
65 mLocked.transactionNestingCount -= 1; in closeTransaction()
66 if (mLocked.transactionNestingCount == 0 && mLocked.deferredSpriteUpdate) { in closeTransaction()
76 if (mLocked.transactionNestingCount != 0) { in invalidateSpriteLocked()
DSpriteController.h256 uint32_t transactionNestingCount; member