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Searched refs:updateStateMachine (Results 1 – 9 of 9) sorted by relevance

/frameworks/av/media/libaaudio/src/legacy/
DAudioStreamLegacy.cpp130 if (updateStateMachine() != AAUDIO_OK) { in onMoreData()
195 if (updateStateMachine() != AAUDIO_OK) { in onMoreData()
DAudioStreamRecord.h61 aaudio_result_t updateStateMachine() override;
DAudioStreamTrack.h82 aaudio_result_t updateStateMachine() override;
DAudioStreamRecord.cpp367 aaudio_result_t AudioStreamRecord::updateStateMachine() in updateStateMachine() function in AudioStreamRecord
458 result = updateStateMachine(); in read()
DAudioStreamTrack.cpp381 aaudio_result_t AudioStreamTrack::updateStateMachine() in updateStateMachine() function in AudioStreamTrack
459 result = updateStateMachine(); in write()
/frameworks/av/media/libaaudio/src/client/
DAudioStreamInternal.h51 virtual aaudio_result_t updateStateMachine() override;
DAudioStreamInternal.cpp608 aaudio_result_t AudioStreamInternal::updateStateMachine() { in updateStateMachine() function in AudioStreamInternal
/frameworks/av/media/libaaudio/src/core/
DAudioStream.cpp400 aaudio_result_t result = updateStateMachine(); in waitForStateChange()
414 aaudio_result_t result = updateStateMachine(); in waitForStateChange()
DAudioStream.h106 virtual aaudio_result_t updateStateMachine() = 0;