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Searched refs:useStretchShader (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/jni/
Dandroid_graphics_RenderNode.cpp585 bool useStretchShader = in android_view_RenderNode_requestPositionUpdates() local
587 if (useStretchShader && info.stretchEffectCount) { in android_view_RenderNode_requestPositionUpdates()