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/frameworks/av/media/libheadtracking/include/media/
DQuaternionUtil.h264 [[maybe_unused]] const auto uz_0 = rotation.coeff(0, 2); in quaternionToAngles() local
268 base::StringAppendF(&coordinates, "uz: %f %f %f", uz_0, uz_1, uz_2); in quaternionToAngles()