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/frameworks/base/libs/hwui/pipeline/skia/
DReorderBarrierDrawables.cpp200 mat4 zMatrix; in drawShadow() local
201 caster->getRenderNode()->applyViewPropertyTransforms(zMatrix, true); in drawShadow()
202 zParams = SkPoint3::Make(zMatrix[2], zMatrix[6], zMatrix[mat4::kTranslateZ]); in drawShadow()