Searched refs:clientTargetCommand (Results 1 – 1 of 1) sorted by relevance
90 ClientTarget clientTargetCommand; in setClientTarget() local91 clientTargetCommand.buffer = getBuffer(slot, target, acquireFence); in setClientTarget()92 clientTargetCommand.dataspace = dataspace; in setClientTarget()93 clientTargetCommand.damage.assign(damage.begin(), damage.end()); in setClientTarget()94 getDisplayCommand(display).clientTarget.emplace(std::move(clientTargetCommand)); in setClientTarget()