Searched refs:MemoryPool (Results 1 – 17 of 17) sorted by relevance
151 const Request::MemoryPool ahwbMemoryPool = ahwb->getMemoryPool(); in TEST_F()156 const Request::MemoryPool sharedMemoryPool = std::move(maybeSharedMemoryPool).value(); in TEST_F()190 const Request::MemoryPool sharedMemoryPool = std::move(maybeSharedMemoryPool).value(); in TEST_F()191 const Request::MemoryPool deviceMemoryPool = Request::MemoryDomainToken(1); in TEST_F()
359 Request::MemoryPool uncheckedConvert(const V1_3::Request::MemoryPool& memoryPool);368 std::vector<Request::MemoryPool> uncheckedConvert(369 const hardware::hidl_vec<V1_3::Request::MemoryPool>& memoryPools);400 V1_3::Request::MemoryPool convertToV1_3(const Request::MemoryPool& memoryPool);
76 bool validatePool(const V1_3::Request::MemoryPool& pool, HalVersion ver = HalVersion::LATEST);
127 const std::vector<Request::MemoryPool>& pools);
1431 if (pool.getDiscriminator() != V1_3::Request::MemoryPool::hidl_discriminator::hidlMemory) { in compliantWithV1_0()1441 if (pool.getDiscriminator() != V1_3::Request::MemoryPool::hidl_discriminator::hidlMemory) { in compliantWithV1_2()1450 static hardware::hidl_memory convertToV1_0(const V1_3::Request::MemoryPool& pool) { in convertToV1_0()1452 case V1_3::Request::MemoryPool::hidl_discriminator::hidlMemory: in convertToV1_0()1454 case V1_3::Request::MemoryPool::hidl_discriminator::token: in convertToV1_0()1459 static V1_3::Request::MemoryPool convertToV1_3(const hardware::hidl_memory& pool) { in convertToV1_3()1460 V1_3::Request::MemoryPool ret; in convertToV1_3()1493 hardware::hidl_vec<V1_3::Request::MemoryPool> pools(request.pools.size()); in convertToV1_3()1580 Request::MemoryPool uncheckedConvert(const V1_3::Request::MemoryPool& memoryPool) { in uncheckedConvert()1735 V1_3::Request::MemoryPool convertToV1_3(const Request::MemoryPool& memoryPool) { in convertToV1_3()[all …]
64 MemoryAccessVerifier(const hardware::hidl_vec<V1_3::Request::MemoryPool>& pools) in MemoryAccessVerifier()68 case V1_3::Request::MemoryPool::hidl_discriminator::hidlMemory: in MemoryAccessVerifier()71 case V1_3::Request::MemoryPool::hidl_discriminator::token: in MemoryAccessVerifier()538 bool validatePool(const V1_3::Request::MemoryPool& pool, HalVersion ver) { in validatePool()540 case V1_3::Request::MemoryPool::hidl_discriminator::hidlMemory: in validatePool()542 case V1_3::Request::MemoryPool::hidl_discriminator::token: in validatePool()
135 V1_3::Request::MemoryPool pool; in TEST()177 V1_3::Request::MemoryPool pool; in TEST()
383 const std::vector<Request::MemoryPool>& pools) { in setRunTimePoolInfosFromMemoryPools()
380 case V1_3::Request::MemoryPool::hidl_discriminator::hidlMemory: { in createRunTimePoolInfos()390 case V1_3::Request::MemoryPool::hidl_discriminator::token: { in createRunTimePoolInfos()416 if (pool.getDiscriminator() == V1_3::Request::MemoryPool::hidl_discriminator::token) { in updateDeviceMemories()425 if (pool.getDiscriminator() == V1_3::Request::MemoryPool::hidl_discriminator::token) { in updateDeviceMemories()436 if (pool.getDiscriminator() == V1_3::Request::MemoryPool::hidl_discriminator::token) { in updateDeviceMemories()737 if (pool.getDiscriminator() == V1_3::Request::MemoryPool::hidl_discriminator::token) { in executeFenced()800 hardware::hidl_vec<V1_3::Request::MemoryPool> pools(slots.size()); in execute()802 V1_3::Request::MemoryPool pool; in execute()
922 using MemoryPool = std::variant<SharedMemory, MemoryDomainToken, SharedBuffer>; member946 std::vector<MemoryPool> pools;
128 std::ostream& operator<<(std::ostream& os, const Request::MemoryPool& memoryPool);
175 Request::MemoryPool getMemoryPool() const;
199 Request::MemoryPool RuntimeMemory::getMemoryPool() const { in getMemoryPool()
200 std::vector<Request::MemoryPool> pools; in createRequest()
697 std::ostream& operator<<(std::ostream& os, const Request::MemoryPool& memoryPool) { in operator <<()
1067 Result<Version> validateRequestMemoryPool(const Request::MemoryPool& memoryPool) { in validateRequestMemoryPool()1086 [](const Request::MemoryPool& memoryPool) { in validateRequest()
7993 %{vec}<MemoryPool> pools;