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Searched refs:shouldDestroy (Results 1 – 2 of 2) sorted by relevance

/system/netd/server/
DSockDiag.cpp222 int SockDiag::readDiagMsg(uint8_t proto, const SockDiag::DestroyFilter& shouldDestroy) { in readDiagMsg() argument
223 NetlinkDumpCallback callback = [this, proto, shouldDestroy] (nlmsghdr *nlh) { in readDiagMsg()
225 if (shouldDestroy(proto, msg)) { in readDiagMsg()
322 auto shouldDestroy = [ifindex](uint8_t, const inet_diag_msg* msg) { in destroySockets() local
326 return readDiagMsg(proto, shouldDestroy); in destroySockets()
403 auto shouldDestroy = [uid, excludeLoopback] (uint8_t, const inet_diag_msg *msg) { in destroySockets() local
416 if (int ret = readDiagMsg(proto, shouldDestroy)) { in destroySockets()
434 auto shouldDestroy = [&] (uint8_t, const inet_diag_msg *msg) { in destroySockets() local
446 if (int ret = destroyLiveSockets(shouldDestroy, "UID", iov, ARRAY_SIZE(iov))) { in destroySockets()
535 auto shouldDestroy = [&] (uint8_t, const inet_diag_msg *msg) { in destroySocketsLackingPermission() local
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DNetlinkHandler.cpp142 bool shouldDestroy = gCtls->netCtrl.removeInterfaceAddress(ifaceIndex, address); in onEvent() local
143 if (shouldDestroy) { in onEvent()