Searched refs:validHandleCount (Results 1 – 1 of 1) sorted by relevance
149 uint32_t validHandleCount = 0; in validateAudioSources() local156 validHandleCount++; in validateAudioSources()170 if (validHandleCount > 0) { in validateAudioSources()176 if (validHandleCount == kMaxAudioSources) { in validateAudioSources()