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Searched refs:bufLength (Results 1 – 1 of 1) sorted by relevance

/tools/test/graphicsbenchmark/apps/sample_app/src/cpp/
Dshader.cpp78 GLint bufLength = 0; in createProgram() local
79 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength); in createProgram()
80 if (bufLength) { in createProgram()
81 char* buf = (char*) malloc(bufLength); in createProgram()
83 glGetProgramInfoLog(program, bufLength, NULL, buf); in createProgram()