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Searched refs:gamecore (Results 1 – 14 of 14) sorted by relevance

/tools/test/graphicsbenchmark/
DAndroid.mk38 $(call intermediates-dir-for,JAVA_LIBRARIES,$(m),HOST,COMMON)/javalib.jar:gamecore/bin/$(m).jar)
40 …$(call intermediates-dir-for,NATIVE_TESTS,$(m))/$(m)$(bit_suffix):gamecore/testcases/$(TARGET_ARCH…
42 $(call intermediates-dir-for,APPS,$(m))/package.apk:gamecore/testcases/$(m).apk)
43 gamecore_dist_copy_pairs += $(foreach f, $(tradefed_files),$(f):gamecore/bin/$(notdir $(f)))
44 gamecore_dist_copy_pairs += $(foreach f, $(config_files),$(f):gamecore/$(notdir $(f)))
55 gamecore_dist_zip := $(gamecore_dist_intermediates)/gamecore.zip
58 rm -rf $(dir $@) && mkdir -p $(dir $@)/gamecore
59 mkdir -p $(dir $@)/gamecore/bin
60 mkdir -p $(dir $@)/gamecore/testcases/$(TARGET_ARCH)
63 echo $(BUILD_NUMBER_FROM_FILE) > $(dir $@)/gamecore/version.txt
[all …]
DREADME23 gamecore.zip
25 To create a gamecore.zip for distribution, run:
26 $ tapas gamecore && make dist DIST_DIR=dist
28 This will create a gamecore.zip in the 'dist' directory.
/tools/test/graphicsbenchmark/functional_tests/java/src/cpp/
Dsurface_flinger_test_activity.cpp37 android::gamecore::Renderer* renderer = nullptr;
64 renderer = new android::gamecore::Renderer(1500); in Java_com_android_game_qualification_tests_SurfaceFlingerTestActivity_initDisplay()
/tools/test/graphicsbenchmark/apps/sample_app/src/cpp/
Dshader.h24 namespace gamecore {
Dcommon.cpp22 namespace gamecore { namespace
Dcommon.h29 namespace gamecore {
Dcircle.h25 namespace gamecore {
Drenderer.h27 namespace gamecore {
Dmain.cpp43 using namespace android::gamecore;
Dshader.cpp24 namespace gamecore { namespace
Dcircle.cpp26 namespace gamecore { namespace
Drenderer.cpp29 namespace gamecore { namespace
Dvecmath.cpp26 namespace gamecore { namespace
Dvecmath.h28 namespace gamecore {