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Searched refs:mRadiusHandle (Results 1 – 2 of 2) sorted by relevance

/tools/test/graphicsbenchmark/apps/sample_app/src/cpp/
Dcircle.cpp66 mRadiusHandle = glGetUniformLocation(mProgram, "uRadius"); in Circle()
83 glUniform1f(mRadiusHandle, mRadius); in draw()
Dcircle.h34 GLuint mRadiusHandle; variable