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Searched refs:nearPlane (Results 1 – 2 of 2) sorted by relevance

/tools/test/graphicsbenchmark/apps/sample_app/src/cpp/
Dvecmath.cpp319 Mat4 Mat4::Perspective(float width, float height, float nearPlane, in Perspective() argument
321 float n2 = 2.0f * nearPlane; in Perspective()
322 float rcpnmf = 1.f / (nearPlane - farPlane); in Perspective()
335 result.f_[10] = (farPlane + nearPlane) * rcpnmf; in Perspective()
Dvecmath.h777 static Mat4 Perspective(float width, float height, float nearPlane,