Home
last modified time | relevance | path

Searched refs:pSource (Results 1 – 1 of 1) sorted by relevance

/tools/test/graphicsbenchmark/apps/sample_app/src/cpp/
Dshader.cpp28 GLuint loadShader(GLenum shaderType, const char* pSource) { in loadShader() argument
32 glShaderSource(shader, 1, &pSource, NULL); in loadShader()